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Inspector Panel

The Inspector panel displays detailed properties for whatever you have selected. Select a scene object or asset to view and edit its settings.

Inspector panel overview


The Inspector dynamically changes based on your selection:

Selection What You See
Scene object Transform, components, and their properties
Asset Asset-specific settings and preview
Multiple objects Shared properties that can be edited together
Nothing selected Empty or general settings

When you select a scene object in the Hierarchy or Stage, the Inspector shows:

Transform section with position, rotation, and scale values

Every scene object has a Transform that controls its position, rotation, and scale in 3D space.

Property Description
Position X, Y, Z coordinates in the scene
Rotation Orientation in degrees (X, Y, Z)
Scale Size multiplier (X, Y, Z)

Click and drag on number fields to adjust values, or type directly.

Component in expanded state

Below the Transform, you’ll see all components attached to the object. Each component has its own expandable section with properties.

Common components include:

  • Object Renderer - Visual appearance and materials
  • Physics Body - Physics simulation settings
  • Animator - Animation controls
  • Audio Source - Sound playback

Click the component header to expand or collapse its properties.


The Inspector presents different controls based on the property type:

Type Control
Number Drag to adjust, or click to type
Boolean Checkbox
Text Text input field
Color Color picker
Dropdown Selection menu
Vector Multiple number fields (X, Y, Z)
Object reference Drag-drop target or picker
Asset reference Drag from Project panel

For number fields, click and drag horizontally to increase or decrease the value. Hold Shift for larger increments, Ctrl for smaller.

When multiple objects are selected, the Inspector shows properties they have in common. Editing a property changes it on all selected objects simultaneously.

If selected objects have different values for a property, the field shows a mixed state indicator.


Select an asset in the Project panel to see its properties in the Inspector.

Different asset types show different options:

Images/Videos:

  • Preview thumbnail
  • Resolution information
  • Filter controls
  • Import settings

Materials:

  • Shader selection
  • Color and texture properties
  • Rendering options

Audio:

  • Playback preview
  • Volume settings
  • Loop options

Add Component button

Add new functionality to scene objects by adding components:

  1. Select a scene object
  2. Scroll to the bottom of the Inspector
  3. Click “Add Component”
  4. Browse or search for the component type
  5. Click to add it

The new component appears in the Inspector ready for configuration.

See Components for details on available component types.


Each component has a top bar with controls for managing it:

Control Description
Enable/Disable Toggle the component on or off
Remove Delete the component from the object

To remove a component:

  1. Find the component in the Inspector
  2. Use the remove button in the component’s top bar

⚠️ Warning: Some components are required and cannot be removed (like Transform).


🎯 Lock the Inspector: If available, lock the Inspector to keep viewing a specific object while selecting others.

🎯 Right-Click for Options: Many properties have right-click context menus with additional options like Reset.

🎯 Use Tab: Press Tab to move between input fields quickly.

🎯 Drag References: Drag assets or objects directly onto reference fields instead of using pickers.

🎯 Collapse Unused: Collapse components you’re not actively editing to reduce visual clutter.